![]() ![]() Contributes to the upstreaming of the closed-source macOS branch.Allows certain UE4 games such as Shin Megami Tensei V to render on macOS.Move gl_Layer to vertex shader if geometry is not supported.Bumps OpenTK dependency to version 4.7.7.Will become more useful once upstreaming is complete. No changes for current macOS releases.Adds an external updater script into macOS release packages.Fixes a project file bug that was preventing FlatPak and nixpkgs releases from building.Add missing DefineConstants definition in Ryujinx.Common.Allows for easier MoltenVK/Mesa debugging since StdErr will now show up in log files.Logging: Redirect StdErr into logging system.(Will not affect MoltenVK as it does not support this extension.) Fixes broken sand in The Legend of Zelda: Skyward Sword HD on Vulkan.Vulkan: Support list topology primitive restart.Adds bilinear, nearest and FSR (1.0) upscaling options in graphics settings.Adds FXAA and SMAA post processing options in graphics settings.Add Support for Post Processing Effects.Contributes towards upstreaming the currently closed-source macOS build.Defaults IsDhcpEnabled to true when interfaceProperties.DhcpServerAddresses is not available.Changes sockets error codes on macOS accordingly rather than using the same error codes as Windows and Linux.Sockets: Properly convert error codes on MacOS.Loading personalized ticket title keys is now supported with the right console keys dumped.Fixes a regression where the emulator wouldn't create a BCAT save if any other BCAT save already existed, throwing a "ResultFsTargetNotFound (2002-1002)" error when attempting to open the BCAT save directory.Updates the UnicornEngine.Unicorn dependency.May result in a minor performance improvement. CPU: Avoid argument value copies on the JIT.All updates to the Ryujinx official master build will be documented in this file 1.1.658 - Fixed: ![]()
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